Sheraton Austin Georgetown Hotel and Conference Center – Georgetown, TX
Back To Schedule
Monday, June 17 • 1:15pm - 2:15pm
Using Design Thinking to Develop Video Game Elements

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

In this hands-on session, computer science teachers will work in teams and use design thinking to create video game elements for specific super-heroes or villains. These elements may range from buildings, gadgets, vehicles, clothing, and inventions. Participants will use the Extraordinaries Design Studio Pro Kit throughout the session and will take away design thinking methods for effective ideation that could be applied to narrative, character, and world or level design in video or analog games. Takeaways will include guiding design thinking principles that can be used independent of the Extraordinaries' kit.


Edgardo Irizarry

Manager of Projects and Products, School of Design and Creative Technologies, UT Austin

Monday June 17, 2019 1:15pm - 2:15pm CDT